12.18.2025

Inside Look At My Touch Designer GLSL Workbench

Here's an inside look at my GLSL pattern processing network developed under Touch Designer to process video clips. Touch Designer is a visual creation interface where components of various sorts are connected together to perform operations. On the left side of the screen, four GLSL patterning components (that I developed with Claude AI) are feeding patterns into various levels of compositing and  HSV manipulation. At the bottom of the screen, a video file is being played into the system. (There are various nodes that I use to adjust resolution, aspect, and format - portrait or landscape - of the incoming video clip.) After that, there are two keying pathways (chroma or luma) which feed thru their own set of signal manipulations. On the right are the final compositing and mixing stages, as well as the record function and the output to second monitor window. 

Note that the configuration is intended to be dynamic with the ability to disconnect, insert, connect and reconnect various nodes as desired before recording a final processed output.

Network Processing A Dark Goddess Clip
(full clip posted previously below)

Every node in the network has optional control settings to fine tune functionality. Below are two control panels for one other the GLSL components I created. 

Pattern Controls

Colorizer Controls

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